Warzone ttk chart reddit TGD said it yesterday. Shotguns are back baby! . It also makes me think the FFAR got balanced really well and is still viable. I'm not going to advocate any fixes here as these are design ive left the "snipers" out as their ttk is quite a bit higher especially the crossbow which takes 3 shots to kill vs a full armored opponent. Only those who didn't lose their sanity on the way will feel confident with a default x16 instead of an ffar, god like with a custom renetti/m19 (beacuse fuck you cold war's 1911, diamatti and revolver) and unstopable with dual m19's. To have actually competitive TTK on AUG you need 2 burst kill hitting all 6 bullets (1 to the head). People need to stop looking at these TTK charts. While it would be helpful to have an average TTK for body parts, as range increases your hitrate % decreases. Feedback on build is appreciated. Long Range with these weapons are ~10% quicker in Warzone 2 compared to Warzone 1. Among these three weapons the type 100 is best out to 26 meters, then the Lapa is best out to 45 meters One gun will have faster TTK up to a certain range, then another gun will be faster beyond that range. The ttk times in the sub charts appear to be based on 100 health. Reference: if you compare the Close Range stats that JGOD presented the TTK in Warzone 2 is only 9% faster. Hopefully this helped and as always, stay safe and have a great day! Down below is a little surprise for those that want it! [Warzone] ttk chart showing that MAC 10 can be beaten (truegamedata) upvotes Reddit's #1 spot for Pokémon GO™ discoveries and research. Good players can use that time to avoid dying to worse people, and beat them. 52 votes, 46 comments. Build 2 - Slowest TTK out to 9m at 648ms, 4th fastest ttk at 10m, 2nd fastest at 12m, 3rd fastest at 15m, 3rd fastest at 20m+. These are the TOP 10 guns in terms of average TTK. The missed TTK rank shows how much the weapon goes up or down on the list compared to the other weapons if they miss one shot as well. r/Tekken serves as a discussion hub for all things Tekken, from gameplay, fanart, cosplays and lore to competitive strategy and the Tekken esports scene. So if you're not hitting headhshots then krig out ttk's the c58. and it's not longer Read the notes in marked cells, I put there info that might help you analyse or understand all the data. Explore always-updated builds for every weapon across all Warzone modes. On that note: Is there any TTK chart for the DP-27 with the . Somethings might be off, but I really tried to update it. Posted by u/ts4nami - 28 votes and 26 comments Call of Duty: Warzone is a first-person shooter video game series developed by Infinity Ward and Raven Software, and published by Activision. It actually might. Damage is based on upper chest values, so make sure you're hitting in the upper chest/neck area for the TTK to apply as regular below that is a lesser damage value. So guns have different TTK based on the distance to the target. And at distance only one headshot from the c58 lowers ttk. AS VAL has been the fastest ttk gun for THREE SEASONS. That would fix 99% of issues before they became a problem and then it would just be edge cases for the guns that work a little too well. Low TTK means it would take less time, so the less time it takes the more damage it does per second. 1. M4 is slightly better in damage per 30 rounds, b Wait, sorry—I forgot that TTK should start when the first bullet hits, so the number of shot intervals multiplied in the calculation should be STK-1. Dec 19, 2024 · To help you choose the right gun, here’s a breakdown of the fastest-killing weapons in Warzone, along with their TTK stats and optimal loadouts. And the range number for the last drop-off is also stated on the table. Krig is super meta. Jul 25, 2024 · Download War Thunder using my special link: https://playwt. Fewer items, packed into a single bag for ease of transport to make traveling simpler with more focus on the experience than the logistics. Generally guns have their last drop off removed. These charts show the lowest potential Time To Kill across distance. This is a link to a ttk, dps, shot to kill chart for Call of Duty Modern Warfare/Warzone. I have also added a forgiveness TTK chart and a improvement TTK chart. Grau in its heyday was never as good of a ttk as the Ram or the M4 etc, but was a DOMINANT meta. But most players wont use it because there are more user friendly options Every tier will have a TTK chart, recommended builds, and recoil patterns attached. For the Recoil patterns, they are 50 bullet patterns with recommended builds at 10m. could be viable running with the Bas-P since it's got a long first damage range *M13B (w/ echelon barrel & range/bv muzzle): still very good but it's dropoff at range is far more significant than it used to be. Call of Duty: Warzone is a first-person shooter video game series developed by… All these guns on the chart are great options, for me the Mac 10’s easily controllable recoil means you can achieve a TTK closer to your theoretical TTK than other options here out to a longer range. Edit: charts ttk are always based on you hitting ALL chestshots, which is very unrealistic in a fight where you and enemy move, strafe, jump, slide, etc Reply reply JiggieSmalls Call of Duty: Warzone is a first-person shooter video game series developed by Infinity Ward and Raven Software, and published by Activision. These charts show TTK across range and factor different health/armor levels. Updated Warzone TTK charts below. When I ran this, within 10m the cw mp5 and mac10 are the most powerful guns. Previously, the throne for the fastest TTK gun belonged to the Saug. But it's not as good as a pure chest TTK comparison would suggest. - Both weapons have almost the same ttk but the LC-10 CAN be better than the MP7 if we consider the fact that the LC-10 only requires 1 headshot to lower it's BTK - TTK and you can shoot the limbs without harming your TTK as much as the MP7 or other smgs (This is why people say the LC-10 melts) Call of Duty: Warzone is a first-person shooter video game series developed by Infinity Ward and Raven Software, and published by Activision. No, this was for the original Warzone after the Vanguard integration. Related CoD Warzone: Best Controller Settings 883K subscribers in the notinteresting community. Posted by u/Stunning_Maximum_274 - 33 votes and 10 comments Judging from the graph you posted, it has a consistent, slowly increasing TTK values across ranges, compared to BP50 that changes TTK constantly from around 25m to 45m (making it unreliable when it comes to consistent dmg) and RAM-7 TTK that increases sharply after around 50-55m and is pretty much useless at longer ranges unless you track well and get headshots. Especially with one headshot in the mix. You know funny thing is every time I picked up the blueprint I thought it was overpowered but when I was leveling it up (currently level 70 in BP), I had to keep making excuses that maybe I need to extend the damage range or sth because it wasn't killing as fast as I remembered. They would be inverse assuming both charts start at low numbers and move to high numbers. etc. e. Sometimes it honestly just feels like multiplayer on a bigger map. Then there's fire rate, bullet velocity and the missed shot TTK value. The circle's size is the total gun recoil (horizontal + vertical). The chart that I saw was from before the VAL came out. The Sidewinder matches the up close TTK of the fastest killing AR, the RAM-7, at 500-something miliseconds. A subreddit to show-off, suggest, request and overall share loadouts… l'AK avec des obus de 5,45 mm a un ttk seulement environ 10 % plus rapide que l'AK de base et seulement jusqu'à 24 m. Every above average player wants a longer ttk that can be shortened by using actual skill (headshots, tracking, drop shots, jump shots, etc). I think the ARs should be more in line with the MCW, which has very low damage per shot, giving it a best case TTK of 900-something miliseconds. It’s at the bottom of the ttk list on j gods spreadsheet after the patch yesterday. Cela représente la moitié de la portée maximale du capteur de rythme cardiaque. Look at the numbers in the OP: Kilo has better TTK in the stomach and chest and a better range than the M4A1. About the other weapons, I can do a separate off meta chart, otherwise they will start to clutter this one a bit much. There's no shame in using a gun that you are comfortable with. With the addition of bullet travel time the AK15 ends up killing unarmoured and light armoured targets faster than the vector at 20m as the TTK difference is 20ms (10%) at point blank but you wouldnt guess that from the DPS which shows a 33% difference. The fact that it has no headshot multiplier and very bad stomach/extremities damage leads to worse TTK, actually Bruen Mk9 has better TTK than Adverse FiNN at all ranges in every part of the body except the Chest. For things that are not interesting at all If both players just aim for the mass, the body and hands and legs. Posted by u/statik511 - 1 vote and 3 comments I did find problems with the original ttk's on some of the weapons on the main page. TTK for LMG's include open bolt delay times. It all depends how you want to use a certain gun. - EDIT: The ttk times in the sub charts are based on 100 health unless otherwise noted. A subreddit to show-off, suggest, request and overall share loadouts… The spreadsheet is up to date. MX Silencer Kovalevskaya 680mm TTK wise it's fine as long as you use it only up close, like a shotgun lmao (which ofc means you'd need to pair with an all range AR). Those TTK charts are a bit tricky, because FiNN only has a very good TTK if you are hitting chest shots. Which is something that you would normally never get from a pure theoretical TTK chart. Second fastest movement speed, however has very low consistency until 15m, highest and 20m+ second highest. r/Tekken is a community-run subreddit for Bandai Namco Entertainment's Tekken franchise. Very easy to control recoil and similar/better TTK on Call of Duty: Warzone is a first-person shooter video game series developed by Infinity Ward and Raven Software, and published by Activision. Charts like this are basically impossible to read if you have to compare numbers between 9 different charts to get a vague understanding of the ttk of the weapon. The guns have different damage ranges in warzone Vs modern warfare multiplayer and this was only found out very recently. r/CODWarzone is a developer-recognized community focused on the series. It's fire rate is 7,5 bullets per second, or 130ms per shot. Virtually no one complained about the extra life you got in Iron trials, because good players and bad appreciate slower deaths for different reasons. I have elsewhere on this thread. Hopefully this gave you a good insight into what SMG to run and why and let me know what your thoughts are on what the best SMG is right now down below. This is the average of the TTK for headshot damage, upper torso damage, lower torso damage and upper legs damage. 9mm AUG has also insane headshot TTK potential, same basic damage profile and RPM as bullfrog. K Swiss has effectively replaced the Kar98 . Hey Reddit, I’m trying to figure out the post nerf DMR TTK so I can make my mind up about trying to master it’s recoil (if it’s ttk is good) or if I should switch to the AUG/M16. That TTK is more like 900ms - 1. I've done extensive testing using macros to fire precisely at different ms intervals to cap out the firing speed, and every test comes out the exact same: a 60 round mag will take 7. What matters here is practical/ effective/ expected TTK, not theoretical TTK (which is theoretically impossible). 100 round mag. Balace patch only effected warzone stats. Considering bullet drop its not good long distance gun at all. this ttk would raise up to 10 seconds which in return would destroy the color pattern . In reality, with CW AK47 you may have 5 shots kill (headshots with at most 1 stomach/ext or 2 chest shots mixed) 1. 749 when considering Open Bolt Delay and Sprint to Fire time. All I said is that guns beat Mac in time to kill, because they literally do, my link backs that up with the ttk chart proof. It’s important to note that all TTKs are measured in milliseconds and use a calculation Explore Warzone weapon stats like TTK, bullet velocity, and damage profiles. Also, the WSP-9 has open bolt delay, so while it has a faster theoretical TTK than most smgs, the open bolt delay brings the practical TTK down in some situations. Posted by u/analbetty - 1 vote and 2 comments Akimbo m19 has a better ttk potential than 400ms. 0, but it was too much work and there was not enough information about the various guns, attachments and populair gun builds available. Find YOUR meta and build better loadouts! The leading source of accurate in game statistics using high FPS testing for the Call Of Duty franchise, Warzone. No, actual trees. Dec 5, 2024 · Best Warzone Loadouts - Warzone Meta - Tier List Discover the best Warzone loadouts ranked in the current meta. We also cover Black Ops 6 loadouts and MW3 meta builds to help you fully dominate. Never meta. If you're passionate about the players and teams in the Call of Duty League, or just playing with friends in League Play, this is the place for you. No a low TTK would mean a high DPS. Since it's akimbo shots 1 and 2 are simultaneous and so are 3 and 4 etc. 1s instead. "as treyarch is known for" only 2 of their games had slower TTK, being bo4 and cold war. si vous optez pour des portées moyennes/longues, cette conversion est une poubelle et ne vaut certainement pas un emplacement de pièce Also fastest TTK does not equal practical TTK, you need to hit every shot for you to kill an enemy that fast, and the average player doesnt have good enough aim to do that on mnk or on controller. And DPS this stands out. I don't know how they computed their data. Good presentation of the TTK spread in the graph, and it also tells another story - most consistent guns have the tightest TTK bands. Whereas the M13 has one major drop off the FiNN has a couple, and coupled with the supposedly high recoil it's gonna be hard to get a feel for how long it takes to kill someone. 4 or less gives you that good ttk. I still wasn't able to take the next step into datawrapper. The average TTK for each gun is shown. They assume all upper torso shots, are tailored for Warzone, and include AR's, SMG's, and LMG's (burst weapons excluded). It could kill in 4 headshots, which would be 130 ms ttk (this wont really happen). Looking forward to what else you put out there If the Mac10 only kills faster from 17- 18m, why is it higher on the cheat ttk chart than the CX9? To me, that would indicate the Mac10 kills faster within the 1st damage range. Since the Fennec buff this is my favourite option to pair with an assault rifle for me. That being said, if you like the gun, use it. FFAR is doing better than its chest/stomach/ext shots charts seem to be, because single-body-part TTK charts don't cover all cases. Xclusiveace also did deagle video about that weapon's fast TTK. Back when Warzone just came out someone on this sub posted a chart that shows weapon TTK and some other details. Yeah but I’m speaking of groza more for close range AR/ sniper support where that first range is the main thing that matters. bo1 2 and 3 had really fast TTK actually, but their netcore is so shit that it always felt way slower as it actually was. 5 seconds to completely fire. Also, this is the TTK in multiplayer not in warzone, if y'all want some setups for warzone and a chart let me know In this link you can also see the recoil patterns for each gun. Welcome to /r/CoDCompetitive, the home of Call of Duty esports fans and competitive players. It's still a good weapon and its versatility is amazing. That’s typically why we use things like theoretical TTK charts which are endcapped from first shot landing to last shot killing. 290ms isn't too bad at all in a game where the ttk is so damn slow, sure it will get you killed in multi-player, but in warzone most of the guns have a 15f+(250ms) ads time, specially ars at like 350-450 ads times I pop over to the 3 plate TTK charts, and I see that the Kilo is better than the Grau at all ranges, and in particular at 48m to 87m, we see a huge difference in TTK. PKM's issue is how slow it is and that is unchanged. Master the meta with top-tier choices like the DTIR 30-06, Holger 556, and Pulemyot 762. While TTK charts can be great for comparing weapons for close-mid range engagements, TTK assumes all shots hit and is not effected in any way by velocity/ bullet travel time. If anyone has already done the calculations can you let me know? Thank you A 550 TTK is too fast, a 650 TTK is too fast. On 100HP TTK charts, if compared to the BAR and STG, the higher fire rate of the Automaton doesn’t make any difference. They have to be tested to determine what the actual numbers are. Also, if you turn off bolt delay you’ll see why the Mac 10 is so dominant. 9% is pretty far off from ~33%. 5x, high velocity ammo, and ofc. ADS time is included in the TTK. SMG TTK is irrelevant past 30m. People who downvote me do so partly because I am rude (as in fed up of this stupidity) and also out of ignorance towards weapon mechanics, and because they misuse TTK charts as a crutch, and because they gravitate towards the power of authority science and stats have in informing their decisions, however sadly they do so out of flawed assumptions and therefore For warzone, it changes the numbers pretty drastically. don’t watch streamers or any of that, so a little behind when it comes to optimal load outs… is this telling me to use the guns towards the top of the chart and avoid those towards the bottom. Also J gods ttk compared sheet seems more accurate cuz it’s obviously been tested r/onebag is an 'urban' travel community devoted to the idea of helping people lug around less crap; onebag travel. FAL's at 470, and when I was doing my testing back in S2-3 when I was using FAL in MP I was capping out around 420-450. Every bullet that doesn’t hit can drastically alter TTK. Compare and find the best builds to dominate Warzone. ammo conversion? The TTK feels on par with the Bren with the bigger rounds. Learn about their strengths, weaknesses, and why they're the top picks for dominating the battlefield. On your 2nd target and beyond you can disregard OBD, and it drops to . For me, the Bruen is still better than either Kilo or PKM. CLOSE RANGE Turns out in this entire time since WZ launched, NO ONE tested the guns in warzone. 5 seasons. People are acting like the M4 has ALWAYS been their go-to gun in Warzone, even after the Cold War This makes the TTK in Warzone 2 feel unforgiving. And from the chart I saw the groza is barely less forgiving and will only decrease in ttk if you hit 5 limb shots. but im thinking about leaving out just the crossbow. Yeah, I’m a FAL fan as well. To head the MP7 beats the LC10 everywhere except from 14m to 24m. They nerfed headshot damage, my ttk chart only shows chest shots so its the same :) As of diamatti and mac-10 i currently have such close range chart running. The colored lines above the patterns 10 votes, 17 comments. I was using that chart until recently deciding to make a new one since some of the old chart's details we're off due to updates. with the origin nerf (just dropped there from being a one shit kill range), but everyone moves on from the gun anyway. Nice visual plot of average TTK (assuming 150 armour) and total recoil (gun kick + horizontal recoil + vertical recoil) using the data available from the in-game gun stats screens. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. I am not saying anything except ttk is not the absolute best in the game on Mac I don’t think you understand. Yes, all the data on damage and damage range is up to date. Some features are not possible like locking the weapons column to the left of the screen, but I'm studying a new way of presenting the Call of Duty: Warzone is a first-person shooter video game series developed by Infinity Ward and Raven Software, and published by Activision. Here are the types of submissions that belong here: * Trivia on your favorite specie * Photo of a particularly good-looking pine * News story on a parasite outbreak * Video of your mad tree-climbing skills * Question for the arborist hivemind * Praise for a rainforest conservation That said looking at the chart it's more an issue of consistency than TTK. C58 is more forgiving if you're mixing in extrimity and stomach shots at distance compared to the krig. This subreddit is for tree- and forestry-related posts. . So, I compiled data from others and made a few graphs (8 to be exact). TTK is really important in warzone, but accuracy > ttk no matter what. For the TTK charts, I have included the meta Kilo for the sake of comparison because it is still the most used AR in the game and thus will be your chief competition at LMG ranges. Posted by u/Hollowed-Be-Thy-Name - 2 votes and 6 comments Trees. By the end of Warzone 1 we had 300 health and even then people were still saying the TTK was on the faster side. Headshot multiplier makes a big difference in time to kill chart like this where the simulation goes through every scenario thousands of times. Tekken is a 3D fighting game first released in 1994, with Tekken 8 being the latest instalment. Call of Duty: Warzone is a first-person shooter video game series developed by Infinity Ward and Raven Software, and published by Activision. 4M subscribers in the CODWarzone community. 1,2 or 3 plates are NOT factored in. It should be linked to the most up to date version of the chart. there are more factors than a simple ttk chart, both the bren and Some spread/ recoil isn’t even controllable or learnable as it’s randomly generated. The horizontal axis, along the bottom of the chart, is distance in meters. Yet few people run it, because you're going to get fried if you don't hit those headshots. Is OBD built into the chart TTK numbers? (OBD included for PKM/MG82 TTK, but could subtract the OBD if transferring to second enemy in same engagement without letting off trigger?) Ps thanks again - enjoyed the YouTube video. It’s crazy how as the accuracy drops (human error) the FFAR passes the AK. You’d think by now they’d just chart theoretical ttks on a graph and just keep everything between the acceptable bounds. *RAPP H (not in chart): the best TTK but it's an LMG & very slow/clunky w/ a slow-ass reload (major liability). Been using it since I started making these tables. New to the data side of war zone. Posted by u/SaladFury - 1 vote and 1 comment You're missing the point. It’s pretty obvious what’s going to be blatantly op off the rip just off ttk alone. The Kilo has never been CLOSE to the fastest ttk. That only applies when looking at a TTK chart which can be misleading. This is whats happening in Warzone 2 weeks from now: . Red is headshot. I don’t know if I can really keep up with the potential TTK. That's an absolutely insane difference in TTK. Hope somebody can make use of it like I did. 30-06. This is a warzone subreddit where the health is 250 not 100. The LC10 is as good if not better than the MP7 But on TTK chart ak47 had one of the fastest ttk for chest and head, and TGD found ak47 had neck multiplier that made headshot mixed in ttk easier to achieve. The Silph Road is a Here are the classes as well as as their true game data TTK chart. But many attachment stats of coldwar weapons are not updated yet. Been using the krig because I had a cool blueprint and it’s easy to use… never really tried much else Posted by u/Ok_Tank_1591 - 23 votes and 49 comments Ive come from the future. At which point have a proper practical TTK which includes “overkill” becomes something difficult to statistically chart. FACTUALLY - the mac10 has a slower ttk than the guns in my linked comment, that is not my opinion it is reality. Every streamer praises a LONGER ttk because it creates an actual skill gap. Visual Plot. A ton of my friends have gone back to the Kilo, post-nerf. EDIT: As pointed out below the stomach and extrimity ttk, particularly at difference is better on c58. I'm talking about viability vs ttk. As well, from 74m to 87m, the Kilo DESTROYS the Grau. Slower movement brings Actual TTK closer to Theoretical TTK. On Warzone, for instance, or Iron Trials specially, it would. I’m loving the Fennex/Amax combo in Rebirth. Joint easiest build You just sent a 100 HP chart. ) CX9 build for me is CX-23S, 5mW / Tac laser, 50 rnds, SOH, and then no stock for Hipfire / movement build, or operator foregrip for ADS build, which still got good hipfire, just slightly worse movement. I'm not bashing playstyles here. This is also a DPS chart - not TTK. You may be a god with it. TTK in seconds. thanks appreciate ur feedback! Two caveats to the ttk: you need to hit all chest shots or the TTK drops alot, and it has like 60ms of open bolt delay, increasing its theoretical TTK by a bunch and increasing its realistic TTK by a lot. (2019) This post will contain the change log for the chart as it evolves. I thought I'd share my DP-27 loadout with which I've had good success, as most people seem to be still struggling with this gun. I wanted to make such a sheet for Warzone 2. It has better TTK than the Ram-7 on range and same bullet velocity, but with no recoil and 100 round mag (with better reload times than the LMGs). Keep in mind that while the VAL is great, if you can't control the recoil TTK means nothing. I'm curious if any of these are good or if I should just Google the best build I would have done that already but I like to create my own class setups first. i hope this changes with the switch to the IW engine, which has been A TON better in the hit detection department than BO games since bo2-to WZ1 TTK was generally much better (DMR notwithstanding etc) and when guns with low TTK were introduced, the community rightly complained and had them nerfed. Pairing it with the VAL might be the dirtiest thing on earth, but I'd prefer something with a bit more range than the VAL. link/truegamedata and you will get a free week of War Thunder premium account and several other bo I've made an comprehensive damage chart. so the ttk charts are correct for season 3. UMP will win all day every day. Warzone Due to recent barrel changes for cold war weapons, the Mac-10's max range went down from 50% increase through the task force to now a +23% through the Rifled barrel, which also reduces hipfire accuracy by 75%. Discover the best long-range guns in Warzone Battle Royale Season 6. A streamer is OMG!!-ing over the Finn . Dec 16, 2024 · The fastest TTK loadout in Warzone after Black Ops 6 integration can be built by using the Kompakt 92. Most of the meta weapons back in those seasons had slower TTK but lower recoil and visual recoil. Even with perfect aim this is impossible due to random recoil & spread which causes shots to deviate and thus miss as range increases. Ppl just think it’s op cu it got buffed and also has hardly any recoil like the FARA and they hit their shots more. I've seen this claim on multiple channels and TTK charts when its simply not true. But when you equip your DMR with a barrel that increases your fire rate the TTK will go all the way down to less than 400ms which is faster than anygun ever in this game. But how you ask, because according to this sheet the DMR ttk is 0. The white line is the main target you hit when you shoot: chest and stomach. Dec 9, 2024 · Using stats provided by TrueGameData, here are the fastest TTK weapons in Warzone from 30 meters away. Remember that the patch notes don't give the actual numbers. The GRAU never had the best TTK, but due to it's low recoil it's a consistant and reliable weapon and often is able to kill enemies faster than higher TTK weapons at longer ranges. Subsonic and lengthend are interchangeable here and have similar if not identical numbers. The tall, green things outside. The build is: The new Jak muzzle (or black kite supressor), long barrel, corio 2. I've seen countless threads, videos and comments regarding TTK in Warzone, but rarely do they take into account range, armor, or ADS. Hopefully these offer some clarity when you hear "M4/RAM7/MP7/ETC is the best". A notable exception is the AMAX which only has 1 drop off instead of the 3 it has in MP. alors cela devient incroyablement pire que l'AK de base. With 5 or 6 shots (this can be only chest shots) it's ttk is 260 ms. I will when the sources that I follow put out the results of their testing. It is possible to format the numbers together to represent an average case to display it to the user much more effectively. Hi all! I updated the spreadsheet for the weapons that were affected by season 2 reloaded (according to the patch notes, and yes multiplayer damage changes do affect damage in mwz). 101 votes, 88 comments. Let’s hope similar changes are made across the board here, as I can’t see myself playing the current loot simulator if I’m just going to get beamed from a hidden position and sent to Fuck me, people are too obsessed with that site that could also be because all the sweats that used the OTS have moved on to play vanguard game modes, or all the sweats didn't realise that the OTS is still good, etc. Edit: don't understand the downvotes. The theoretical TTK is kind of irrelevant as recoil will not allow you to land all your shots at longer ranges. Maybe the M13, RAM, M4 or an LMG like the Bruen. Like there's just physically impossible (I think) to click that fast on your mouse or controller. You could also try the Grau or M13. Fully covering BO6 loadouts! Updated: Jan 05, 2025 05:16 PM Find YOUR meta and build better loadouts! The leading source of accurate in game statistics using high FPS testing for the Call Of Duty franchise, Warzone. Ironically Kilo, Grau, M13 and M4 all of being better at said range are considered med range. Secondly look at the TTK table, he's got RPM to around 650. Point out if you see something incorrect and I'll fix it in realtime. They assume 100% accuracy, chest shots, and 3 armor plates (250 health). The numbers on the side are the miliseconds it takes to kill a full armored enemy in Warzone (250 health). For AR’s. Every time there is a headshot, ARs' TTK gets significantly better than SMGs'. I think even then the fast ARs lime the RAM-7 should honestly be around 700ms. I found that I burned through ammo way too fast with the M13 which didn't justify the slightly better TTK. To extremities the LC10 has a better TTK up to 31m. You have to experience it by yourself and learn about it. This is because the general formula for time-to-kill (RPM ÷ 60)x(shots to kill an opponent -1). movement speed and reload speed is just way too miserable and I find myself having to use my secondary half the time. Better TTK, as good damage per mag (CX9's is tiny because of it's insanely quick fire rate, even with 50 rounds. The only thing I find tough is to maintain the rate of fire in these semi autos. I love the Finn like a child, but that TTK jumps to . Ttk =/= meta, nor does it equal viable. What am I missing here? Posted by u/RivetingPotato - 1 vote and 1 comment A good example I am messing with the FFAR vs the CW AK-47. 682, but that's still 50 ms slower than the MW MP5 when considering Sprint to Fire Time. sometimes nerds are greatly overstated, i. When the ttk is super short, it means a shitty player can compete much closer in skill to an actual skilled player. Fire rate does make a difference and the Automaton has a higher damage per second. Posted by u/jwintyo - 6 votes and 5 comments Most weapons do not benefit from headshots as can be seen by the chart, sadly. My bad! Edit: After rerunning calculations, looks like there are still some potential errors? Just computed Krig TTK on stomach shots, and I think it should be 736, not 644. The MW MP5 rewards for only one headshot and doesn’t punish for any limb shots so it’s realistic TTK is 451ms. Meta for 2. Close-range engagements feel like a case of whoever sees the other person first wins the gunfight. the hits are just not reliably conncting. You can go on truegamedata and put in warzone tab fennec and Mac 10 then 250 hp and ttk chart to look at them Mac 10 doesnt have the agency suppressor or a barrel so it can have better range than it shows, and Fennec doesn’t have the range buff added to the site yet This chart shows a TTK comparison between the best AR's in the game and their best classes IMO. 649ms! That is correct my man which brings me to my next point. To limbs the LC10 has a better TTK from 14m to 31m. Unlike other charts this one includes graphs for damage ranges, supports Hardcore and Stopping Power, and will show you what ammo types you can pickup even if you don't have scavenger. I dunno, I feel like you're better off going Kilo for a similar gun. Updated TTK Chart. If you would like to make your own copy of the chart and add them, you are free to do so. Posted by u/Rubinsk - 25 votes and 23 comments You can't just explain or "learn" the john wick meta from a tutorial. I used the new ChatGPT4o model (free for anyone to use now) to load in all the gun stats from Warzone. Base Weapon provided by CODMunity / Attachment data provided by Warzone Meta: Mastering Long Range Dominance in Battle Royale Season 6. I've included ADS and range stats, that are very important factors in terms of weapon efficiency, as well as TTK accounting for 1 or 2 shots missed (put together with recoil and your own skill gives a better idea about expected TTK and predictable efficiency). The AS Val is the best SMG. - EDIT: Sub charts have been updated and are correct. I think people make the mistake of using that integral suppressor which hurts ADS and completely destroys hipfire without improving the velocity much, while a hipfire build (with the saber suppressor) can be viable. It assumes a total health of 150. . The DMR has this base TTK without attachments. 13 of the 30 MW3 primary weapons benefit from headshots, the rest do not. The CW MP5 on the other hand rewards after 2 headshots and can only forgive 3 limb shots making its realistic TTK 492ms. 33K subscribers in the CODLoadouts community. You can see it would kill an enemy with 345HP per second. TTK is a theoretical measurement which assumes all shots hit. These calculations are for the base weapons with no attachments. Use what you are the best with and ignore the TTK whores lol. For example, with the M13 vs Grau, the M13 has a better TTK, but the Grau has better BTK, which is important in Warzone when you're facing several enemies with high health. Call of Duty: Warzone is a first-person shooter video game series developed by Infinity Ward and Raven… Posted by u/mxskater - 2 votes and 6 comments The Close Range TTK in Warzone 2 is ~33% quicker than in Warzone 1. Whether you're a tactical player or speed demon, you must all agree that Warzone 2's close to mid-range TTK FEELS faster even if it isn't. Just look at the vertical axis on the left side of the chart. The Long Range TTK is based upon last damage dropoff values. zivdixhw wwbcxfod ixpk zldyaxd awftkfn qgqu mwz scdpp qiesz txzwi